BFA-Modeling, Lighting and Texturing, Visual Development
She is a driven 3D Artist specializing in Digital Lighting and Texturing. Her work has proficiency in Autodesk Maya, 3ds Max, ZBrush, and Blender. Creating new creatures and environments is something she strives for in her renders as well as working with other digital artists to learn and practice new and innovative modeling techniques and software that can bring unique options to any project. She is an Academy of Art graduate of 2021, and has 6 years experience, with both the Academy of Art, and The Art Institute.