Animation & VFX

School of Animation & VFX

  • Visual Development
  • 2D
    • Storyboards
    • 2D Character Rigging
    • Traditional Character Animation
  • 3D
    • 3D Modeling
    • 3D Character Rigging
    • 3D Character Animation
  • Stop Motion
  • Game Development
    • Concept Art
    • Programming
    • Game Design
    • UX/UI
    • 3D Modeling
    • Character Modeling
    • Environment Modeling
  • VFX
    • Dynamic Simulation
    • Look Development
    • Compositing
  • Production Management

MA-3D Modeling

Chaz Trammell

The year was 1984, the first Super Mario Brothers game had just been released in the United States, and Chaz was instantly hooked. As a child growing up in the small town of Cleveland, Ga, he always loved comic books and Saturday morning cartoons such as He-Man, Thunder Cats, and Mask. As he grew older, genres such as anime and video games occupied a more significant part of his attention and media consumption. His current goal is to occupy a role within the video game and/or film industry as a character or environment artist.

Website

https://www.artstation.com/chaztrammell

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