MFA-3D Animation, Dynamics
Kai San Oh
I am a VFX Artist specializing dynamics for Rigid Body, Pyro and Fluid, also in compositing. Knowledgeable in Houdini, Maya, Nuke, Unreal, RealFlow and python. I am also fluent in 3D Creature and Character Animation with a bit of touch in Environmental and Props modeling. I have previously own two bachelor degree in Animation and Architecture.