Animation & VFX

School of Animation & VFX

  • Visual Development
  • 2D
    • Storyboards
    • 2D Character Rigging
    • Traditional Character Animation
  • 3D
    • 3D Modeling
    • 3D Character Rigging
    • 3D Character Animation
  • Stop Motion
  • Game Development
    • Concept Art
    • Programming
    • Game Design
    • UX/UI
    • 3D Modeling
    • Character Modeling
    • Environment Modeling
  • VFX
    • Dynamic Simulation
    • Look Development
    • Compositing
  • Production Management

BFA-Visual Development

Rebecka Petersson

Rebecka Petersson is a visual development artist and character/prop designer. She graduated from the Academy of Art University in December 2019. Outside of her studies, she has also worked as an Art Teacher and as a freelance Character and Prop designer for Nari Animation and StudioX. Thanks to her experience with 3D Character Animation, her thought process goes beyond the design elements of character development, allowing her to visualize how a character will move, act, and look on screen.

She is passionate about creating appealing visuals for animation, and when not drawing, likes to spend free time jogging, reading, and watching/studying films and TV series.

Website

https://www.rebeckapetersson.com

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