Animation & VFX

School of Animation & VFX

  • Visual Development
  • 2D
    • Storyboards
    • 2D Character Rigging
    • Traditional Character Animation
  • 3D
    • 3D Modeling
    • 3D Character Rigging
    • 3D Character Animation
  • Stop Motion
  • Game Development
    • Concept Art
    • Programming
    • Game Design
    • UX/UI
    • 3D Modeling
    • Character Modeling
    • Environment Modeling
  • VFX
    • Dynamic Simulation
    • Look Development
    • Compositing
  • Production Management

MA-Game Development

Sam Hastings

A visual artist with a passion for aesthetic experimentation, and the ability & desire to develop unique visual styles for the purpose of any project, Sam has experience in several industries including Animation, Graphic Design, and Advertising. After completing their Animation BFA at SCAD, and tenure at the helm of the Creative Department at a Brooklyn craft & import beer distributor, they moved on to earn their Game Development MA from Academy of Art University, focusing on Concept Art and Visual Development. Sam currently lives and works in the Bay Area as a freelance artist across many disciplines, primarily interested in environment/prop design and production art for animation and games. A strong, collaborative and creative energy propels both their work and their life.

Website

https://www.hastingscreations.com
© Academy of Art University, School of Animation & VFX
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