2024_Houdini_demoreel from Sooyun Kim on Vimeo.
Unreal Engine 5 Weather Effects from Sooyun Kim on Vimeo.
I’m a dynamic-focused VFX artist, primarily utilizing Houdini and Unreal Engine. My main focus lies in utilizing Houdini for tasks like destruction and explosion effects, while in Unreal Engine, I work on level design, environments, and skill effects. Exploring the synergy between Unreal Engine and Houdini, I strive to achieve higher-quality results by integrating both tools seamlessly. At Studio X, I’m immersed in various projects, learning the ropes of collaboration with fellow artists and producers. This hands-on experience not only enhances my technical skills but also strengthens my ability to work effectively within a team. Passionate about pushing the boundaries of visual effects, I’m dedicated to delivering captivating and immersive experiences through my work.