

Creature Design has always been my “thing”. From scratches on napkins to illustrations, to high fidelity sculpture, I’ll do it all and I’ll love doing it. I’ve worked as a Creature Artist/Designer in games and animated film. I’ve also been a 3D lead at Anachronaut Productions and a Illustrator at SVI. I have professional experience in both 3D modeling, 3D design, Concept art, Hybrid 2D/3D Productions, Illustration, Product Design, and Character Design but I always find myself returning to the monsters, both friendly and foe, beast or anthropomorphic.