Animation & VFX

School of Animation & VFX

  • Visual Development
    • Background Design
    • Character Design
    • Prop Design
  • 2D
    • Storyboards
    • 2D Character Rigging
    • Traditional Character Animation
  • 3D
    • 3D Modeling
    • 3D Character Rigging
    • 3D Character Animation
  • Stop Motion
  • VFX
    • TD
    • Dynamic Simulation
    • Lighting and Look Development
    • Compositing
  • Production Management

MFA-3D Animation

Edward Hull

Animation lead specializing in combat feel, locomotion, and the moments that make players stay—cinematic payoffs, progression beats, and live-service reward systems. I work at the intersection of gameplay responsiveness and visual impact, building pipelines and leading teams that turn animation into a core part of the player experience, not just a layer on top.

Website

https://edhullanimations.com/>

LinkedIn

https://www.linkedin.com/in/edwardhull/>
© Academy of Art University, School of Animation & VFX
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