Animation & VFX

School of Animation & VFX

  • Visual Development
    • Background Design
    • Character Design
    • Prop Design
  • 2D
    • Storyboards
    • 2D Character Rigging
    • Traditional Character Animation
  • 3D
    • 3D Modeling
    • 3D Character Rigging
    • 3D Character Animation
  • Stop Motion
  • VFX
    • TD
    • Dynamic Simulation
    • Lighting and Look Development
    • Compositing
  • Production Management

BFA-Texture and Lighting

Christa Chandler

Christa Chandler is a Look Development and Lighting artist whose love of coloring, drawing, and painting grew into a passion for texture, materials, light, and digital environments. Her work combines artistic creativity with technical problem solving across animation, visual effects, and game development. She specializes in texture painting, surfacing, lighting, and rendering while bringing the versatility of a CG generalist to production. Christa also has experience with compositing, real-time workflows, Python and Verse scripting, and Unreal Engine, Unreal Editor for Fortnite. She enjoys collaborating with others, sharing knowledge, troubleshooting challenges, and understanding how the different parts of a production come together to create the final result.

Website

https://christachandler.artstation.com/>

LinkedIn

https://www.linkedin.com/in/christachandler/>
© Academy of Art University, School of Animation & VFX
Use arrows for navigation