MFA - Modeling
Jordan Jacques
Jordan Jacques, originally from Belgium and Rwanda, now lives in the United States, pursuing his passion as a 3D artist. He specializes in 3D modeling and look development for feature films, employing PBR workflows, and creating environments for games using engines like Unreal Engine. Jordan is dedicated to translating 2D concepts into precise and captivating 3D representations. His work stands out for pushing artistic boundaries and crafting visually engaging narratives.