Hi, I’m Nivea Gandhi, a 3D modeler passionate about creating stylized, immersive environments and film-ready assets.
Growing up on fairy tales and illustrated storybooks sparked my love for imaginative worlds. I used to sketch characters and scenes for fun—an early habit that naturally grew into a desire to build enchanting environments in 3D.
My work focuses on cohesive real-time scenes through strong composition, clean topology, and efficient asset creation. Inspired by Tangled, I built a magical lantern forest using ZBrush, Maya, SpeedTree, Houdini, and Nuke, gaining hands-on experience across the full modeling and look-development pipeline.
At StudioX, I contributed production-ready props and learned the value of roughness detailing, retopology, and pipeline discipline. Serving as a Production Assistant also strengthened my collaboration and organizational skills.
I aspire to be the best at what I do and to contribute to the industry by creating the same sense of wonder and magic that shaped my childhood imagination.
Outside work, I enjoy hiking, basketball, meditation, and reading.