Sage is a 3D environment and prop artist based in San Francisco, specializing in creating immersive, story-driven worlds for both interactive and cinematic projects. With a strong foundation in modeling, texturing, and scene composition, Sage focuses on delivering visually compelling environments that balance artistic vision with technical execution. A graduate of the Academy of Art University, Sage has developed a deep understanding of the end-to-end production pipeline—from blockout to final polish—along with a strong eye for lighting, materials, and visual storytelling. Sage worked as an Asset Artist on The Planar Danse, contributing to the creation of game-ready assets and helping bring the project to release. Through this experience, Sage gained hands-on knowledge of collaborative workflows, production pipelines, and delivering assets that meet both artistic and technical standards. Driven by a passion for storytelling, Sage continues to create environments that feel believable, engaging, and emotionally resonant across both games and film.